/*
 * This file is part of Applied Energistics 2. Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. Applied
 * Energistics 2 is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General
 * Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any
 * later version. Applied Energistics 2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General
 * Public License for more details. You should have received a copy of the GNU Lesser General Public License along with
 * Applied Energistics 2. If not, see <http://www.gnu.org/licenses/lgpl>.
 */

package appeng.block.qnb;

import java.util.Collections;
import java.util.List;

import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;

import appeng.tile.qnb.TileQuantumBridge;

public class BlockQuantumRing extends BlockQuantumBase {

    public BlockQuantumRing() {
        super(Material.iron);
    }

    @Override
    public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(final World w, final int x, final int y,
            final int z, final Entity e, final boolean isVisual) {
        double onePixel = 2.0 / 16.0;
        final TileQuantumBridge bridge = this.getTileEntity(w, x, y, z);
        if (bridge != null && bridge.isCorner()) {
            onePixel = 4.0 / 16.0;
        } else if (bridge != null && bridge.isFormed()) {
            onePixel = 1.0 / 16.0;
        }
        return Collections.singletonList(
                AxisAlignedBB
                        .getBoundingBox(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
    }

    @Override
    public void addCollidingBlockToList(final World w, final int x, final int y, final int z, final AxisAlignedBB bb,
            final List<AxisAlignedBB> out, final Entity e) {
        double onePixel = 2.0 / 16.0;
        final TileQuantumBridge bridge = this.getTileEntity(w, x, y, z);
        if (bridge != null && bridge.isCorner()) {
            onePixel = 4.0 / 16.0;
        } else if (bridge != null && bridge.isFormed()) {
            onePixel = 1.0 / 16.0;
        }
        out.add(
                AxisAlignedBB
                        .getBoundingBox(onePixel, onePixel, onePixel, 1.0 - onePixel, 1.0 - onePixel, 1.0 - onePixel));
    }
}
